Connect your Unity Engine project with GDD Game Bibles, C# Bridge integrations, WebGL Playable Ads, Sprint Boards, and AI Asset Generators in one unified workspace.
Free tier available • No credit card required • Unity 2021+ & Unity 6 Ready
From initial GDD & C# script generation to Unity Editor runtime telemetry and WebGL playable exports—watch data flow continuously between your studio and your engine.
Architect Game Design Documents (GDD), schedule sprint tasks, and generate starter C# scripts, dialogue trees, and 3D/2D asset prompts using Nexus AI.
Connect your Unity project in seconds. No complex manual setup required—just drop in the bridge helper script and JSON manifest.
A single, production-tested C# helper package that connects your Unity Editor runtime to your Studio OS cloud workspace. It operates silently in the background without affecting gameplay FPS.
A clean JSON configuration file stored in your Unity project root. Defines your studio project ID, automated build targets (WebGL, Mobile, PC), and toggles for GDD syncing and Playable Ad exports.
Everything your Unity developers, designers, and project managers need to ship games faster.
Connect your Unity Editor directly to Studio OS. Sync build artifacts, runtime logs, and bug tickets seamlessly via StudioOSBridge.cs.
Doc your C# classes, Prefabs, Addressables, ScriptableObjects, and Shader graphs alongside your main game design document.
Export HTML5 playables and motion ads. Test WebGL micro-games directly inside Studio OS before pushing to Unity Ads, AppLovin, or IronSource.
Standard Jira/Trello boards fail game development workflows. Studio OS organizes Unity tasks by milestone, game genre, scene, and asset pipeline.
See how Studio OS compares against generic project management tools for Unity game development.
| Feature Capability | Studio OS | Jira | Trello | Notion |
|---|---|---|---|---|
| Unity Engine Integration (C# Bridge) | — | — | — | |
| Game Design Document (GDD) Bible | — | — | Manual | |
| Unity WebGL Playable Ads Previewer | — | — | — | |
| AI Game Asset & Prompt Generation | — | — | — | |
| Game Milestone & Sprint Roadmaps | Basic | Manual | ||
| Native Particle & Motion Designer | — | — | — |
Frequently asked questions about Studio OS Unity integration and workflow setup.
Join hundreds of indie creators and game studios building better games with Studio OS.